World Without End
Salvation in 45 seconds or your eternity is free!
The idea was to split the game into two halves: you would run around a huge map to collect as many upgrades and weapons as you can in 45 seconds, then you get to fight a boss. Every time you'd repeat, you'd refine your pathing in the first half. Do you max out your health to take more hits, or do you grab all the mobility upgrades so you don't get hit in the first place?
...that was the plan, anyway. Unfortunately, I ran out of time, so it's a very barebones experience.
Rate it here! https://ldjam.com/events/ludum-dare/47/world-without-end
Status | Prototype |
Platforms | HTML5, Windows |
Author | NickHenley |
Genre | Platformer |
Made with | FL Studio, Unity, Bfxr, GIMP |
Tags | 2D, Ludum Dare 47, Pixel Art, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Links | Ludum Dare |
Install instructions
Unzip the folder (Right Click -> Extract All... -> Extract), then run the World Without End application. Do not move or alter any of the other files and folders.
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