The Apple of My Aperture
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My entry to Ludum Dare 57: Depths! You can rate it here: https://ldjam.com/events/ludum-dare/57/the-apple-of-my-aperture
By Jove, you've done it! Your telescopic camera lens will surely make you the talk of the town! Now, to go out and test it out!
Fiddlesticks! This lens's depth of field is so low, you have to stand in near the exact spot for it to focus correctly! What's more, these narrow, twisting London streets offer no clear sight lines! Oh, cruel fate!
But lo! what's this? If you position yourself just right, you can get a picture clear as day!
I overscoped on this one, so think of it more as a work in progress or proof of concept.
Depth of field shader sourced from: https://godotshaders.com/shader/dynamic-depth-of-field/
Sepia tone shader sourced from:
Published | 10 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | NickHenley |
Genre | Puzzle |
Made with | Blender, Godot, GIMP |
Tags | 3D, 3D Platformer, Godot, Ludum Dare 57, No AI, photography, Short, Singleplayer, Victorian |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Ludum Dare |
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